Of gamers and readers?
I have a view that, as publishers, we need to take our product to our consumers, rather than make consumers come to us. If millions of people have chosen the NDSi as their digital medium, then we need...
View ArticleThe Big Bets - Which Tech is the Games Industry Backing?
I'll open this with a bit of a disclaimer - some meetings were had at Gamescom with my Walker hat on, the details of which I cannot share.Right, that out of the way. Last week I had the great pleasure...
View ArticleMadness at the Games Show - Method in the Business?
So, the dust has settled following E3 and I can finally post a few thoughts up here.For the uninitiated, E3 (Electronic Entertainment Expo) is the biggest trade-only videogames show in the world, held...
View ArticleWhy We Should Care - GAME goes into administration
So, GAME has finally, officially, gone into administration.First up, best of luck to the near 6000 people employed by the group, and let's hope that there is at least some form of positive outlook.So...
View ArticleWhy "The Walking Dead" is a clear winner in the "interactive fiction" race
We've "lost".In the race to find the “interactive storytelling” Holy Grail, we’ve been well and truly beaten.We have been beaten by a digital games publisher who based their model on licensed IP, and a...
View ArticleGames publishers moving in?
Today, Capcom announced the publication of a project we've been working on, called Remember Me: The Pandora Archive, written by Scott Harrison, in eBook form. Creating prequels for games, movies etc...
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